Structure and parts
The fixed 10 × 4 × 3 drawing of the Quantum Ore Refinery, layer by layer, with every block and its recipe.
Reading the drawing
Section titled “Reading the drawing”The refinery is 10 blocks long, 4 high and 3 deep. Every layer below is a plan view from above, as you see it when you stand in front of the controller: the top line of a layer is the back row, the bottom line is the front row (the row the controller is in), and left and right are your left and right. Layer 1 is the bottom one, at the controller’s level.
- The controller (
KC) is on the front row of layer 1, second block from the left. It faces you when you place it: the structure stands behind it and to its right (eight blocks to the right of the controller, two behind it). - The drawing turns in quarter turns with the controller and is never mirrored.
- Only the kind of block matters in each cell, not the way it faces.
- The drawing is the default structure: it is what
/mekeng buildbuilds and what the JEI page shows. A few cells accept more than they are drawn with (see Ports below); the JEI page marks them “your choice”.
| Code | Block | Code | Block |
|---|---|---|---|
PI | Ore Refinery Pillar | IP | Ore Refinery Input Port |
CS | Ore Refinery Casing | OP | Ore Refinery Output Port |
GR | Ore Refinery Girder | EP | Ore Refinery Energy Port |
CV | Ore Refinery Conveyor | KC | Quantum Ore Refinery Controller |
AC | Ore Refinery Accelerator or Ore Refinery Casing | QM | Free cell that also takes the optional Ore Refinery Quantum Module |
.. | Free cell: air, Ore Refinery Glass or Ore Refinery Casing | ||
TA | Ore Refinery Sulfuric Acid Tank | TW | Ore Refinery Water Tank |
TH | Ore Refinery Hydrogen Chloride Tank | TO | Ore Refinery Oxygen Tank |
DI | Dissolution Module | WA | Washing Module |
CR | Crystallization Module | IN | Injection Module |
PU | Purification Module | EN | Enrichment Module |
SM | Smelting Module |
(The seven process modules are named “Ore Refinery Dissolution Module”, “Ore Refinery Washing Module” and so on.)
Layer 1 (bottom, the controller's level) back PI CS IP IP CS IP IP EP CS PI middle IP CS CS CS CS CS CS CS CS OP front PI KC DI WA CR IN PU EN SM PI
Layer 2 back PI CS CS CS CS CS CS CS CS PI middle .. .. TA TW .. TH TO .. .. QM front PI CV CV CV CV CV CV CV CV PI
Layer 3 back PI AC AC AC AC AC AC AC AC PI middle .. .. TA TW .. TH TO .. .. .. front PI .. .. .. .. .. .. .. .. PI
Layer 4 (top) back PI GR GR GR GR GR GR GR GR PI middle GR .. .. .. .. .. .. .. .. GR front PI GR GR GR GR GR GR GR GR PIThe four tank cells (TA, TW, TH, TO) are each a column two blocks high, on layers 2 and 3 (the capacities are
the same as before). Layer 4 is the roof.
Bill of materials
Section titled “Bill of materials”92 blocks are required; the optional module and the free cells come on top.
| Block | Count | Notes |
|---|---|---|
| Ore Refinery Casing | 19 | Plus one for each of the eight accelerator places you fill with a casing instead of an accelerator |
| Ore Refinery Girder | 18 | |
| Ore Refinery Pillar | 16 | Four corner columns of four; pillars join the ones above and below |
| Ore Refinery Conveyor | 8 | |
| Ore Refinery Input Port | 5 | The drawing’s number; you may build more (see Ports) |
| Ore Refinery Output Port | 1 | Optional (0 or 1) |
| Ore Refinery Energy Port | 1 | The drawing’s number; at least 1 |
| Quantum Ore Refinery Controller | 1 | |
| Process modules | 7 | One of each kind |
| Tank blocks | 8 | Two of each of the four kinds |
| Ore Refinery Accelerator or Casing | 8 | Places for 0 to 8 accelerators; each accelerator shortens a job (see Speed and accelerators) |
| Free cells | 27 | Air, Ore Refinery Glass or Ore Refinery Casing; a free cell on the outside face of the box (19 of them) takes any block |
| Ore Refinery Quantum Module | 0 or 1 | Optional, in the cell marked QM or in the place of the output port, and in no other cell |
Exactly 84 cells need one given block and 8 take an accelerator or a casing: 92 in all.
The ports are the structure’s doors; all of them are single blocks. The refinery counts them as a whole, so where they go is your choice within these rules:
- Counts: at least five Input Ports, at least one Energy Port, and at most one Output Port (it is optional). The
drawing has five Input Ports, one Output Port and one Energy Port, and that is what
/mekeng buildbuilds and what JEI shows, but you may put more Input Ports and Energy Ports on the cells that take a port. With too few Input Ports or Energy Ports, or a second Output Port, the structure does not form and the controller’s screen says the port count is wrong. - No Output Port? The structure still forms, but the refinery does not work until the products have somewhere to go: a Quantum Module with a frequency chosen. Until then the screen reads “No output” with a warning. Nothing is taken or lost, and it starts working as soon as you add the port or link the module.
- The back row of layers 1 and 2 (the eight cells on each layer between the two corner pillars) takes a casing or any port. On layer 2 the back row also takes Ore Refinery Glass.
- The two ends of the middle row of layer 1 (the left end and the output end) take a casing, an Input Port or the Output Port, never an Energy Port. An Input Port at an end works on items only: a Configurator will not turn it to fluids or gases there.
- The drawing puts the five Input Ports on the back row of layer 1 and at the left end, the Output Port at the right end, the Energy Port in the right half of the back row of layer 1 (the cell next to it is a casing).
- Input Ports (
IP, five or more): a Configurator cycles each through Items (shown in red), Fluids (violet) and Gases (yellow). See Automation. - Quantum Module: at most one, and only in one of these two cells. It takes the place of the Output Port (the
structure then has no Output Port and sends its products to a Quantum frequency or a QIO) or the cell above it (
QM); in any other cell it does not count and the controller’s screen says so (the structure does not form until it is moved), and a second module is refused the same way. With an Output Port as well, the port is the spare buffer: what the module cannot hold goes out by the port. - A port belongs to one refinery.
Recipes
Section titled “Recipes”The refinery is an end-game build, so its recipes ask for end-game parts of Mekanism. All recipes are shaped crafting.
“Any” means a tag: any Atomic Alloy (mekanism:alloys/atomic), any Ultimate Control Circuit
(c:circuits/ultimate). The Ore Refinery Casing is itself made first and used by almost everything else.
| Block | Pattern | Ingredients | Makes |
|---|---|---|---|
| Ore Refinery Casing | X / XAX / X | X Steel Casing ×4, A any Atomic Alloy | 4 |
| Ore Refinery Pillar | X / A / X | X Steel Casing ×2, A any Atomic Alloy | 2 |
| Ore Refinery Girder | X / A | X Steel Casing, A any Atomic Alloy | 4 |
| Ore Refinery Conveyor | TNT | T Ultimate Logistical Transporter ×2, N Ore Refinery Casing | 2 |
| Ore Refinery Glass | XGX | X Steel Casing ×2, G Structural Glass | 4 |
| Ore Refinery Accelerator | AUA / SNS / AUA | A any Atomic Alloy ×4, U any Ultimate Control Circuit ×2, S Speed Upgrade ×2, N Ore Refinery Casing | 1 |
| Ore Refinery Input Port | UTU / PSG / ANA | U any Ultimate Control Circuit ×2, T Ultimate Logistical Transporter, P Ultimate Mechanical Pipe, S Logistical Sorter, G Ultimate Pressurized Tube, A any Atomic Alloy ×2, N Ore Refinery Casing | 1 |
| Ore Refinery Output Port | UTU / AXA / ANA | U any Ultimate Control Circuit ×2, T Ultimate Logistical Transporter, X QIO Exporter, A any Atomic Alloy ×4, N Ore Refinery Casing | 1 |
| Ore Refinery Energy Port | UIU / APA / ANA | U any Ultimate Control Circuit ×2, I Ultimate Induction Cell, P Induction Port, A any Atomic Alloy ×4, N Ore Refinery Casing | 1 |
| Quantum Ore Refinery Controller | UTU / AEA / MNM | U any Ultimate Control Circuit ×2, T Teleportation Core, A any Atomic Alloy ×2, E Ultimate Energy Cube, M Enrichment Chamber ×2, N Ore Refinery Casing | 1 |
| Ore Refinery Sulfuric Acid Tank | GNG / ACA / GNG | G Structural Glass ×4, N Ore Refinery Casing ×2, A any Atomic Alloy ×2, C Ultimate Chemical Tank | 1 |
| Ore Refinery Water Tank | GNG / AFA / GNG | G Structural Glass ×4, N Ore Refinery Casing ×2, A any Atomic Alloy ×2, F Ultimate Fluid Tank | 1 |
| Ore Refinery Hydrogen Chloride Tank | NGN / ACA / GGG | G Structural Glass ×4, N Ore Refinery Casing ×2, A any Atomic Alloy ×2, C Ultimate Chemical Tank | 1 |
| Ore Refinery Oxygen Tank | GNG / ACA / GGG | G Structural Glass ×5, N Ore Refinery Casing, A any Atomic Alloy ×2, C Ultimate Chemical Tank | 1 |
Each of the seven process modules uses UAU / LXR / ANA: U any Ultimate Control Circuit ×2, A any Atomic Alloy ×3,
N Ore Refinery Casing, and three Mekanism machines: X the module’s own machine at the centre, L and R the
machines of its two neighbours in the line (the Smelting Module, last of the line, takes the Enrichment Chamber on the left
and the Purification Chamber on the right).
| Block | X (centre) | L (left) | R (right) |
|---|---|---|---|
| Ore Refinery Dissolution Module | Chemical Dissolution Chamber | Chemical Washer | Chemical Crystallizer |
| Ore Refinery Washing Module | Chemical Washer | Chemical Dissolution Chamber | Chemical Crystallizer |
| Ore Refinery Crystallization Module | Chemical Crystallizer | Chemical Washer | Chemical Injection Chamber |
| Ore Refinery Injection Module | Chemical Injection Chamber | Chemical Crystallizer | Purification Chamber |
| Ore Refinery Purification Module | Purification Chamber | Chemical Injection Chamber | Enrichment Chamber |
| Ore Refinery Enrichment Module | Enrichment Chamber | Purification Chamber | Energized Smelter |
| Ore Refinery Smelting Module | Energized Smelter | Enrichment Chamber | Purification Chamber |
The optional Ore Refinery Quantum Module uses UTU / IQX / ANA: U any Ultimate Control Circuit ×2, T Teleportation
Core, I QIO Importer, Q Quantum Entangloporter, X QIO Exporter, A any Atomic Alloy ×2, N Ore Refinery Casing.
The tank blocks are shape only: the controller holds the water and the three chemicals. All the blocks are in the mod’s creative tab, and each has a short description in its tooltip.
- Build the controller first, facing you, then count to the right: the seven modules sit next to it in the order Dissolution, Washing, Crystallization, Injection, Purification, Enrichment, Smelting.
- The block above the controller is a conveyor (layer 2); the optional module cell is at the far end, above the output port.
- If the structure will not form, the controller’s screen names the first block that is wrong and its position.
In-game texts
Section titled “In-game texts”What the game itself shows for these items: the description under Shift, the tooltips and the JEI information page, word for word.
Ore Refinery Casing
- Description (hold Shift)
- Wall of the Quantum Ore Refinery. Forms the body of the multiblock.
- JEI · Role
- The plain wall of the Quantum Ore Refinery.
- JEI · Supply
- Nothing: it is only placed in the structure.
- JEI · Result
- A wall cell. The cells that take an accelerator, and the free cells, may hold a casing too (on an outer face of the box a free cell takes any block).
- JEI · Good to know
- Nineteen casings make the walls of the default drawing; the middle of it is left free.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Pillar
- Description (hold Shift)
- Corner post of the Quantum Ore Refinery. Stacks upward.
- JEI · Role
- The corner posts of the structure.
- JEI · Supply
- Nothing: it is only placed in the structure.
- JEI · Result
- A corner post; pillars join the ones above and below them.
- JEI · Good to know
- Four columns of four pillars stand at the corners.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Girder
- Description (hold Shift)
- Beam of the Quantum Ore Refinery. Turns to follow the axis it is placed on.
- JEI · Role
- The beams along the top of the structure.
- JEI · Supply
- Nothing: it is only placed in the structure.
- JEI · Result
- A beam on the top layer.
- JEI · Good to know
- The top layer is made of girders between the corner pillars.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Conveyor
- Description (hold Shift)
- Conveyor strip of the Quantum Ore Refinery. Part of the structure: it carries nothing by itself.
- JEI · Role
- The belt along the second layer that carries the ore past the modules.
- JEI · Supply
- Nothing: it is only placed in the structure.
- JEI · Result
- A cell of the belt, in front of the tanks.
- JEI · Good to know
- Eight conveyors run along the second layer, between the pillars.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Glass
- Description (hold Shift)
- Window of the Quantum Ore Refinery. Fits where the structure leaves a free cell.
- JEI · Role
- A window for the free cells of the structure.
- JEI · Supply
- Nothing: it is only placed in the structure.
- JEI · Result
- A free cell may hold glass: you see inside, and the structure works the same.
- JEI · Good to know
- Glass is never required: a free cell may also stay empty or hold a casing. On an outer face of the box a free cell takes any block.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Input Port
- Description (hold Shift)
- Where ore, water and chemicals enter the Quantum Ore Refinery. At least five are needed. Sneak + right-click it with a Configurator to switch between items, fluids and gases; a plain right-click shows the mode.
- JEI · Role
- Takes in what the refinery works with.
- JEI · Supply
- A pipe, a hopper or your hand: items, fluids or gases; sneak + right-click with a Configurator to choose which.
- JEI · Result
- Ore into the nine ore slots, water and the three gases into the tanks.
- JEI · Good to know
- At least five input ports (the default drawing has five); each one serves a single refinery. Put them where you like on the back of the two lower floors; the end of the structure takes an input port too, for items only.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Output Port
- Description (hold Shift)
- Where the products leave the Quantum Ore Refinery when no output module is in use. Optional, one at most: with neither it nor the module, the refinery forms but does not work the ore. It pushes into the inventory next to it.
- JEI · Role
- Gives the products out.
- JEI · Supply
- Nothing: it hands out what the controller made.
- JEI · Result
- Ingots to the pipe, hopper or chest next to it, every half second.
- JEI · Good to know
- Optional: none or one (the default drawing has one), on the back of the two lower floors or at the foot of the end. With the Quantum module and a frequency, the products go there instead; with neither, the refinery forms but does not work the ore.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Energy Port
- Description (hold Shift)
- Powers the Quantum Ore Refinery. At least one is needed. Takes Joules or Forge Energy.
- JEI · Role
- Takes in the energy.
- JEI · Supply
- Joules or Forge Energy from a cable or a battery.
- JEI · Result
- Fills the controller's energy store.
- JEI · Good to know
- At least one energy port (the default drawing has one); each one serves a single refinery.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Accelerator
- Description (hold Shift)
- Speeds up the Quantum Ore Refinery from the x2 up (the x1 already works a stack in one tick). Goes in one of the eight accelerator places; a casing fits there too.
- JEI · Role
- Speeds up the refinery. A casing fits there too.
- JEI · Supply
- Nothing: it is only placed in the structure.
- JEI · Result
- The controller counts how many accelerators the structure holds; they speed up the levels from the x2 up, the x1 needs none.
- JEI · Good to know
- The eight cells may hold a casing instead; the structure forms either way.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Sulfuric Acid Tank
- Description (hold Shift)
- Sulfuric acid tank of the Quantum Ore Refinery, two blocks high. The acid itself is kept by the controller.
- JEI · Role
- A tank cell for sulfuric acid.
- JEI · Supply
- Sulfuric acid through an input port set to gases.
- JEI · Result
- Unlocks the level x5 (dissolving the ore); the controller's tank fills from it.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Water Tank
- Description (hold Shift)
- Water tank of the Quantum Ore Refinery, two blocks high. The water itself is kept by the controller.
- JEI · Role
- A tank cell for water.
- JEI · Supply
- Water through an input port set to fluids.
- JEI · Result
- Unlocks the level x5 (washing the ore); the controller's tank fills from it.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Hydrogen Chloride Tank
- Description (hold Shift)
- Hydrogen chloride tank of the Quantum Ore Refinery, two blocks high. The gas itself is kept by the controller.
- JEI · Role
- A tank cell for hydrogen chloride.
- JEI · Supply
- Hydrogen chloride through an input port set to gases.
- JEI · Result
- Unlocks the level x4 (injection); the controller's tank fills from it.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Oxygen Tank
- Description (hold Shift)
- Oxygen tank of the Quantum Ore Refinery, two blocks high. The gas itself is kept by the controller.
- JEI · Role
- A tank cell for oxygen.
- JEI · Supply
- Oxygen through an input port set to gases.
- JEI · Result
- Unlocks the level x3 (purification); the controller's tank fills from it.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Dissolution Module
- Description (hold Shift)
- Dissolution module of the Quantum Ore Refinery: the first step of the level x5, the ore dissolved in sulfuric acid.
- JEI · Role
- The dissolution module: the first step of the level x5, ore dissolved in sulfuric acid.
- JEI · Supply
- Ore and sulfuric acid, from the controller.
- JEI · Result
- Dirty slurry for the next steps.
- JEI · Good to know
- One of the seven modules on the front row.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Washing Module
- Description (hold Shift)
- Washing module of the Quantum Ore Refinery: cleans the slurry with water at the level x5.
- JEI · Role
- The washing module: the clean-up of the slurry at the level x5.
- JEI · Supply
- Slurry and water, from the controller.
- JEI · Result
- Clean slurry.
- JEI · Good to know
- One of the seven modules on the front row.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Crystallization Module
- Description (hold Shift)
- Crystallization module of the Quantum Ore Refinery: turns the clean slurry into crystals at the level x5.
- JEI · Role
- The crystallization module: turns the clean slurry into crystals at the level x5.
- JEI · Supply
- Clean slurry, from the controller.
- JEI · Result
- Crystals.
- JEI · Good to know
- One of the seven modules on the front row.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Injection Module
- Description (hold Shift)
- Injection module of the Quantum Ore Refinery: ore or crystals with hydrogen chloride, from the level x4.
- JEI · Role
- The injection module: ore or crystals with hydrogen chloride, from the level x4.
- JEI · Supply
- Ore or crystals and hydrogen chloride, from the controller.
- JEI · Result
- Shards for the purification.
- JEI · Good to know
- One of the seven modules on the front row.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Purification Module
- Description (hold Shift)
- Purification module of the Quantum Ore Refinery: ore or shards with oxygen, from the level x3.
- JEI · Role
- The purification module: ore or shards with oxygen, from the level x3.
- JEI · Supply
- Ore or shards and oxygen, from the controller.
- JEI · Result
- Clumps for the next steps.
- JEI · Good to know
- One of the seven modules on the front row.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Enrichment Module
- Description (hold Shift)
- Enrichment module of the Quantum Ore Refinery: the step that doubles the ore, from the level x2.
- JEI · Role
- The enrichment module: the step that doubles the ore, from the level x2.
- JEI · Supply
- Ore or clumps, from the controller.
- JEI · Result
- Dust for the smelting.
- JEI · Good to know
- One of the seven modules on the front row.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Smelting Module
- Description (hold Shift)
- Smelting module of the Quantum Ore Refinery: the last step, every level ends in the furnace.
- JEI · Role
- The smelting module: the last step, every level ends in the furnace.
- JEI · Supply
- Ore or dust, from the controller.
- JEI · Result
- Ingots, to the output port or the Quantum/QIO module.
- JEI · Good to know
- One of the seven modules on the front row.
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Ore Refinery Quantum Module
- Description (hold Shift)
- Optional output module of the Quantum Ore Refinery. Sends the products to a Quantum or QIO frequency chosen on its screen; without it they leave by the output port, and with neither the refinery does not work the ore.
- JEI · Role
- The optional Quantum/QIO module: sends the products to a frequency instead of the output port.
- JEI · Supply
- A Quantum frequency or a QIO frequency, chosen on its screen.
- JEI · Result
- The products go to a 64-stack buffer, sent every half second; when the destination is full they wait there. Its OFF button on the screen ignores the module and the products leave by the output port.
- JEI · Good to know
- Optional: middle row, at the output end, above the output port (or in its place).
- JEI · Good to know
- See where it goes in the structure: press U on this block, the Quantum Ore Refinery page shows it in 3D.
Written from the mod's own wiki and data files (05759a70, 2026-11-07).Mod v1.3 for Minecraft 1.21.1 (NeoForge, Mekanism 1.21.1-10.7.19.85) and Minecraft 1.20.1 (NeoForge, Mekanism 1.20.1-10.4.16.80).Block and item pictures are drawn from the game's models and textures; Mekanism's are under the MIT licence.Not an official Minecraft product, not approved by or associated with Mojang or Microsoft.
